using UnityEngine;
using System.Collections;

public class SkillListDisplayTemplate : MonoBehaviour {

	public UILabel skillName;
	public UILabel totalValue;
	public UILabel abilityTotal;
	public UILabel abilityName;
	public UILabel bonusTotal;
	public UILabel rankTotal;
	
	public GameObject MoreButton;
	public GameObject LessButton;
	
	public Skill skill;
}
